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# Modeling

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How does need-driven thinking shape the way we design?- Published on

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What does make state machines functional?- Published on

Are there common words that you can share to scare your teammates?- Published on

When easy eventually becomes complex?- Published on

Why simplicity does not require less but more?- Published on

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What is the relationship between all three of them?- Published on

Compile-time, run-time - what is next in the evolution?- Published on

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Why are we hiding the transformational nature of the problems?- Published on

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Can broken modularity be easily observed and easily fixed at the same time?- Published on

What one could learn from a broken coffee grinder?- Published on

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How to gain speed by slowing down?- Published on

Can bool be considered as non-modeling friendly?- Published on

How could we represent Aggregates, in the tactical DDD sense, using F#?- Published on